DEAD OR ALIVE 6 STORY MODE Walkthrough Gameplay Part 1 – INTRO (DOA6) Watch this: https://www.youtube.com/watch?v=A51xCDnUtBA Dead or Alive 6 (DOA6) Walkthrough Gameplay Part 1 includes a Review, Intro and Campaign Mission 1: Kasumi of the Dead or Alive 6 Story for PS4 Pro, Xbox One X and PC. My Dead or Alive 6 Gameplay Walkthrough will feature the Full Game Story Campaign. Dead or Alive 6 Walkthrough Gameplay will include a Review, Story, Intro, Costumes, Outfits, Cut Scenes, Cinematics, Season Pass, Full Game, Final Boss, Single Player, Campaign and more until the Ending of the Single Player Story.
Dead or Alive 6 characters include: Ayane, Bass, Bayman, Brad Wong, Christie, Diego (new character), Eliot, Hayabusa, Hayate, Helena, Hitomi, Honoka, Jann Lee, Kasumi, Kokoro, Mila, Leifang, Lisa / La Mariposa, Marie Rose, Nico (new character), Nyotengu (DLC), Phase 4 (DLC), Rig, Tina and Zack.
Dead or Alive 6 is a fighting game developed by Team Ninja to be published by Koei Tecmo in the Dead or Alive series as a sequel to Dead or Alive 5. The game was released for Microsoft Windows, PlayStation 4, and Xbox One on March 1, 2019.
New features include slow-motion moments and visible damage on the fighters during the course of the fight, while the sweat effects from Dead or Alive 5 return and are more pronounced. Dead or Alive 6 also marks the first time for the series to have costume customization mode. Contrary to some early reports, breast physics however are still part of the game, but can be user-adjusted just like the game’s new blood and violence options.
The game is supposed to be more accessible for newcomers. New mechanics introduced are the Fatal Rush, a beginner-friendly mechanic where pressing one button multiple times results in the character performing a simple combo, and the Break Gauge, a meter that builds up as the characters attack. If the Gauge is full, a Fatal Rush will culminate in a move similar to what the Critical Blow in Dead or Alive 5 would do. There is a new mechanic named the Fatal Reversal, where the character reverses an opponent, stunning them, before appearing behind them, open for a counter. The juggling ground-bounce system in this game is also being enhanced to extend juggle combos.